
Prototype: GetContainerItem( PartyID, index )

Description: Returns the container item referenced by the index. If PartyID is 0 then the container was opened manually and should be the current container. If PartyID is not 0 then the container is autoselected and should be at the feet of the player. 

Parameters:
 PartyID   - the PC's position in the party
 index     - the item's index in the container

Return value: dictionary
"ItemResRef"  - the ResRef of the item
"ItemName"    - the StrRef of the item's name (identified or not)
"Usages0"     - The primary charges of the item (or the item's stack amount if the item is stackable).
"Usages1"     - The secondary charges of the item.
"Usages2"     - The tertiary charges of the item.
"Flags"       - Item flags.

See also: GetContainer, GameGetFirstSelectedPC, GetStoreItem

