Tech
    name = "SHP_MULTICELL_CAST"
    description = "SHP_MULTICELL_CAST_DESC"
    short_description = "SHIP_HULL_UNLOCK_SHORT_DESC"
    category = "SHIP_HULLS_CATEGORY"
    researchcost = 10 * [[TECH_COST_MULTIPLIER]]
    researchturns = 5
    tags = [ "PEDIA_ORGANIC_HULL_TECHS" ]
    prerequisites = [
        "SHP_ORG_HULL"
        "GRO_GENETIC_ENG"
    ]
    unlock = [
        Item type = ShipHull name = "SH_STATIC_MULTICELLULAR"
        Item type = Building name = "BLD_SHIPYARD_ORG_XENO_FAC"
    ]
    graphic = "icons/ship_hulls/static_multicellular_small.png"

#include "/scripting/common/base_prod.macros"
